Race Lore (Subject to Change)
Jul 11, 2015 22:14:40 GMT -5
Post by UpsetSpy on Jul 11, 2015 22:14:40 GMT -5
Humans:
Home planet: Earth
Home system: Sol
Capital planet: Mars - Sol
Spoken Languages: Sol Common, Gutter, Tradeband
Humanity, everything and nothing can be said about them. They are the primary driving force for rapid space expansion and perhaps the most populated (known and sentient) species in the galaxy. The vast majority of Trans-Stellar Corporations are owned by humans. By this time men and women are treated all but equal, however there may still be exceptions.
While most humans are accepting of other species and simply want to earn an honest paycheck, the best and worst are found among them. You never know what a human is going to be like when you first meet them.
Due their prevalence in current known space, and their ability to encompass all traits, good and bad, humanity is often considered the 'status quo'.
---
Skrell:
Home planet: Qerr'balak
Home system: Qerr'Vallis
Spoken Language: Skrellian
The Skrell are a species of amphibious humanoids, distinguished by their green-blue gelatinous appearance and head tentacles. Skrell warble from the world of Qerrbalak (or as the lore once called it, Jargon 4), a humid planet with plenty of swamps and jungles. Currently more technologically advanced than humanity, they emphasize the study of the mind above all else.
Gender has little meaning to Skrell outside of reproduction, and in fact many other species have a difficult time telling the difference between male and female Skrell apart. The most obvious signs (voice in a slightly higher register, longer head-tails for females) are never a guarantee.
Due to their scientific focus of the mind and body, Skrell tend to be more peaceful and their colonization has been slow, swiftly outpaced by humanity. They were the first contact sentient species, and are humanity's longest, and closest, ally in space.
---
Unathi:
Home planet: Moghes
Home system: Uueoa-Esa
Spoken Language: Sinta'unathi
Raging in from Moghes, the Unathi are a race of tall, reptilian humanoids that possess both crocodile-like and serpent-like features. They are a proud, warlike species that favours honour and strength, their home, Moghes, is a desert planet but was once believed to be full of life.
Of all the currently known sentient species, the Unathi are the most unequal in gender with females tending to be property of the males. Most Unathi outside of Moghes tend to be exiles however, and with influence of other species the gender difference is not nearly as pronounced.
Unathi were humanity's second contact, and despite their aggressive nature, seem to get along well enough with humanity, though are often considered to be 'second-class' citizens and are rarely seen in jobs other than where muscle is needed.
---
Tajaran:
Home planet: Ahdomai
Home system: S'randarr
Spoken Language: Siik'tajr
The Tajaran are a humanoid race possessing cat-like features. Hailing from Ahdomai, the smaller of two twin planets, they possess insulative fur and felinoid stability to better survive in their harsh native environment. Their home planet is a cold planet of vast tundra and arctic zones.
For generations the tajaran were practically enslaved by the leading class who were recently overthrown. While males and females are treated roughly equal, the true division is between the young and the old. Remembering their days of being ruled the older generation pride themselves on loyalty, while the younger generation are often seen as headstrong.
Third and most recent contact by humanity. While plenty of Tajaran hold reservations with their new allies, over all the alliance is accepted and welcome. Though like the Unathi plenty of humans take advantage of the less than modern education and slave past history, and it is rare to see a Tajaran in a position of command.
---
Dionaea:
Home system: Epsilon Ursae Minoris
Spoken Language: Rootspeak, Rootsong.
The dionaea are a group of omnivorous, slow-metabolism plantlike organisms that are in fact clusters of individual, smaller organisms. They exhibit a high degree of structural flexibility, and come in a wide variety of shapes and colours to reflect the intelligence of each individual creature. They were discovered by the Skrell in 2294CE, not on a planet, but in open space between three stars, a figurative hell that made it difficult to discover, much less contact them.
---
Synthetics:
Synthetics are spread throughout known space and serve a myriad variety of roles that range from a tiny drone scrubbing a floor to a nearly omnipotent AI in command of an entire battle cruiser. Most known sentient races use synthetics in some way or fashion, very often as prosthetic bodies when their own bodies fail. There are three basic kinds of synthetic found in the universe today:
Android: An android is a robot that runs off of a positronic brain and is usually introspective, calm, and thoughtful. Positronic brains are currently in a turmoil of whether or not they are considered property or free-willed beings that should not be lawbound.
Cyborg: A cyborg is a robot that uses an organic brain to function via an MMI. Cyborgs come in many shapes and sizes and most of the sentient beings that are cyborgs are free-willed. Some companies have used canine brains and brains of other animals to ensure a cheap workforce that doesn't rely on cutting-edge technology.
Robot: A robot is the term to use for any robot that uses more basic forms of intelligence. These are thought of as property in the vast majority of instances and are usually the robots that do the menial tasks that higher functioning beings choose not to do.
---
Vox:
Spoken Language: Vox Pigdin
A bird-like alien species, these scavengers commonly raid stations and ships for supplies and hardware. Often considered barely organized rabble, they are usually only a threat to ships or stations out alone without any backup, or those with lazy or incompetent security personnel. Cowardly, they tend to only attack when numbers are in their favour, and if not will either run or attempt to bargain worthless trash to gather what they want.
---
IPC:
IPC, standing for Integrated Positronic Chassis.
IPC's, are basically super intelligent AI in a more capable "suit". Unlike station AI, or cyborgs, they are not bound to laws and regulations by force, and have free will, like that of any sentient organic species.
IPC's are from Vox origin, and begin their lives as slaves. Used as disposable scavengers and soldiers to avoid the Vox having to do the work and risking their own lives. Being from a Vox origin, it makes sense that the IPC's bodies are made from salvaged scrap metal. However, their minds are generally stolen from other devices. Due to these AI not being formatted for the use that Vox put them up to, they can experience a manner of different problems without proper reprogramming.
While the Vox use IPC's for salvage operations and combat, the Skrell on the other hand prefer to gather intelligence, and reintegrate the IPC's into a society. The Skrell even offer counseling and all the help they require in order to reach a point of stability. The Skrell and Vox are in open hostility, and from time to time, the Vox will have to abandon a salvage operation to avoid the Skrell fleet. This allows the Skrell to recover Vox IPC's and remove their loyalty programming. The Skrell have also managed to enforce that IPC's that are taken from their care by Humans do not get mistreated and abused. Most leased out to Humans are put into Human Military or Science work, but those programmed for social development and education will seek refuge with their own kind. By no surprise, few Skrell-created AI desire to leave Skrell society.
Various human scavengers and naval ships have salvaged Vox IPC's, however after the removal of their loyalty programming, they are very rarely treated as people. Little regard for their mental health and well being is put into matter, and they can even be deactivated and scrapped for not working properly without second thought.
Home planet: Earth
Home system: Sol
Capital planet: Mars - Sol
Spoken Languages: Sol Common, Gutter, Tradeband
Humanity, everything and nothing can be said about them. They are the primary driving force for rapid space expansion and perhaps the most populated (known and sentient) species in the galaxy. The vast majority of Trans-Stellar Corporations are owned by humans. By this time men and women are treated all but equal, however there may still be exceptions.
While most humans are accepting of other species and simply want to earn an honest paycheck, the best and worst are found among them. You never know what a human is going to be like when you first meet them.
Due their prevalence in current known space, and their ability to encompass all traits, good and bad, humanity is often considered the 'status quo'.
---
Skrell:
Home planet: Qerr'balak
Home system: Qerr'Vallis
Spoken Language: Skrellian
The Skrell are a species of amphibious humanoids, distinguished by their green-blue gelatinous appearance and head tentacles. Skrell warble from the world of Qerrbalak (or as the lore once called it, Jargon 4), a humid planet with plenty of swamps and jungles. Currently more technologically advanced than humanity, they emphasize the study of the mind above all else.
Gender has little meaning to Skrell outside of reproduction, and in fact many other species have a difficult time telling the difference between male and female Skrell apart. The most obvious signs (voice in a slightly higher register, longer head-tails for females) are never a guarantee.
Due to their scientific focus of the mind and body, Skrell tend to be more peaceful and their colonization has been slow, swiftly outpaced by humanity. They were the first contact sentient species, and are humanity's longest, and closest, ally in space.
---
Unathi:
Home planet: Moghes
Home system: Uueoa-Esa
Spoken Language: Sinta'unathi
Raging in from Moghes, the Unathi are a race of tall, reptilian humanoids that possess both crocodile-like and serpent-like features. They are a proud, warlike species that favours honour and strength, their home, Moghes, is a desert planet but was once believed to be full of life.
Of all the currently known sentient species, the Unathi are the most unequal in gender with females tending to be property of the males. Most Unathi outside of Moghes tend to be exiles however, and with influence of other species the gender difference is not nearly as pronounced.
Unathi were humanity's second contact, and despite their aggressive nature, seem to get along well enough with humanity, though are often considered to be 'second-class' citizens and are rarely seen in jobs other than where muscle is needed.
---
Tajaran:
Home planet: Ahdomai
Home system: S'randarr
Spoken Language: Siik'tajr
The Tajaran are a humanoid race possessing cat-like features. Hailing from Ahdomai, the smaller of two twin planets, they possess insulative fur and felinoid stability to better survive in their harsh native environment. Their home planet is a cold planet of vast tundra and arctic zones.
For generations the tajaran were practically enslaved by the leading class who were recently overthrown. While males and females are treated roughly equal, the true division is between the young and the old. Remembering their days of being ruled the older generation pride themselves on loyalty, while the younger generation are often seen as headstrong.
Third and most recent contact by humanity. While plenty of Tajaran hold reservations with their new allies, over all the alliance is accepted and welcome. Though like the Unathi plenty of humans take advantage of the less than modern education and slave past history, and it is rare to see a Tajaran in a position of command.
---
Dionaea:
Home system: Epsilon Ursae Minoris
Spoken Language: Rootspeak, Rootsong.
The dionaea are a group of omnivorous, slow-metabolism plantlike organisms that are in fact clusters of individual, smaller organisms. They exhibit a high degree of structural flexibility, and come in a wide variety of shapes and colours to reflect the intelligence of each individual creature. They were discovered by the Skrell in 2294CE, not on a planet, but in open space between three stars, a figurative hell that made it difficult to discover, much less contact them.
---
Synthetics:
Synthetics are spread throughout known space and serve a myriad variety of roles that range from a tiny drone scrubbing a floor to a nearly omnipotent AI in command of an entire battle cruiser. Most known sentient races use synthetics in some way or fashion, very often as prosthetic bodies when their own bodies fail. There are three basic kinds of synthetic found in the universe today:
Android: An android is a robot that runs off of a positronic brain and is usually introspective, calm, and thoughtful. Positronic brains are currently in a turmoil of whether or not they are considered property or free-willed beings that should not be lawbound.
Cyborg: A cyborg is a robot that uses an organic brain to function via an MMI. Cyborgs come in many shapes and sizes and most of the sentient beings that are cyborgs are free-willed. Some companies have used canine brains and brains of other animals to ensure a cheap workforce that doesn't rely on cutting-edge technology.
Robot: A robot is the term to use for any robot that uses more basic forms of intelligence. These are thought of as property in the vast majority of instances and are usually the robots that do the menial tasks that higher functioning beings choose not to do.
---
Vox:
Spoken Language: Vox Pigdin
A bird-like alien species, these scavengers commonly raid stations and ships for supplies and hardware. Often considered barely organized rabble, they are usually only a threat to ships or stations out alone without any backup, or those with lazy or incompetent security personnel. Cowardly, they tend to only attack when numbers are in their favour, and if not will either run or attempt to bargain worthless trash to gather what they want.
---
IPC:
IPC, standing for Integrated Positronic Chassis.
IPC's, are basically super intelligent AI in a more capable "suit". Unlike station AI, or cyborgs, they are not bound to laws and regulations by force, and have free will, like that of any sentient organic species.
IPC's are from Vox origin, and begin their lives as slaves. Used as disposable scavengers and soldiers to avoid the Vox having to do the work and risking their own lives. Being from a Vox origin, it makes sense that the IPC's bodies are made from salvaged scrap metal. However, their minds are generally stolen from other devices. Due to these AI not being formatted for the use that Vox put them up to, they can experience a manner of different problems without proper reprogramming.
While the Vox use IPC's for salvage operations and combat, the Skrell on the other hand prefer to gather intelligence, and reintegrate the IPC's into a society. The Skrell even offer counseling and all the help they require in order to reach a point of stability. The Skrell and Vox are in open hostility, and from time to time, the Vox will have to abandon a salvage operation to avoid the Skrell fleet. This allows the Skrell to recover Vox IPC's and remove their loyalty programming. The Skrell have also managed to enforce that IPC's that are taken from their care by Humans do not get mistreated and abused. Most leased out to Humans are put into Human Military or Science work, but those programmed for social development and education will seek refuge with their own kind. By no surprise, few Skrell-created AI desire to leave Skrell society.
Various human scavengers and naval ships have salvaged Vox IPC's, however after the removal of their loyalty programming, they are very rarely treated as people. Little regard for their mental health and well being is put into matter, and they can even be deactivated and scrapped for not working properly without second thought.